Whoops, I messed up the download link for the
Empire Deluxe demo, fixed that now.
Anyway, here's more:
Kings
A donationware turn-based strategy that blends ideas from
Side Meier's Civilization and
Empire. As the author himself summarizes it:
The idea for this game came mainly from playing Civilization and from
trying to play Empire (On my computer, Empire didn't clear the screen - it just
typed over what was already on it whenever the screen changed). Both had their
advantages and disadvantages (in my eyes), so I decided to try writing a game
with some aspects of each. Here are some of the things I got from each:
From Civilization:
The use of scientific achievements. It is useful to show that a beginning
stone-age nation cannot produce stealth bombers.
The use of cities as industrial and scientific centers, as well as simply
population centers. The problem with Empire's handing of cities is that you
need many sectors to accomplish the task that one city can do in reality.
Automatic updates. A player is given as much time per turn as he needs,
but only one year can be played in a turn. At the beginning, the update is
made.
From Empire:
Technological growth. In Civilization, your technological advancement
depends only upon what you've discovered, and any shaded of grey are ignored.
In the modern world, the scientific discoveries between each side are nearly
identical, but NATO holds a huge technological edge over the Warsaw Pact.
More than one player. I like being able to do real diplomacy and play the
game with my friends.
Raw minerals. It is nice to trace the production of weapons from ore to
iron to the finished product. It may seem tedious to make sure you have enough
ore to make metal and enough metal to make whatever you're making, but I think
it is just being realistic.
My own additions:
Caravans. Civilization treats trade very abstractly, and once a caravan
has completed a trip, you have a trade route. In Empire, you have to trace the
route for items as they move around. In Kings, I have made caravans units which
you can load and unload in cities, so they can transport what you want.
Military. I have been a wargamer for quite some time now, and I am very
disappointed in Civilization's handling of battle. I slow down the time scale
during war periods (any time two nations are enemies) to one month instead of
one year per turn. Also, units are given strength values, which must be reduced
to zero before the unit is eliminated.
Production and recruits. Recruits are really military units that don't
fight very well. They can be unloaded in a city to add recruits to that city's
barracks. When a unit is produced, it will get its manpower from the recruits
section of the barracks. If their are not enough there, and if the city is
large enough, it will draft city residents.
Supply. Military units are supplied by the nearest base or city within ten
squares. If there is none, the unit is eliminated. Ships out of port, however,
do not need to follow this rule.
What it does not have is AI opponents though.
Download:
KINGS20.ZIP (v2.0)
Mineral Wars
A turn-based strategy that also aims at edutainment value by basing unit combat value on real properties of geological minerals. Shareware.
Download:
MWAR.ZIP (v1.0)
Hostile Takeover
While simple, this shareware game has a lot of common with the successful
Warlords turn-based strategy series in terms of both concept and game play.
Download:
HOSTILE1.ZIP (v1.0)
HOSTIL11.ZIP (v1.1)
Warlords
Actually, I'm quite surprised that this game isn't on the site yet

The demo has its limitations (no save/load and only 40 turns to play as the Elvallie), it is quite fun.
Download:
WARLRD.ZIP
Warlords II Deluxe
An upgraded version of the sequel to the
Warlords game. Once again, you have only 40 turns to play in the demo but you can pick any of the eight nations on the map this time.
Download:
W2DEMO.ZIP
Moria
A Roguelike game that apparently has enjoyed quite some popularity.
Download:
MOR55_88.ZIP (v5.5 for 8088s)
MOR55286.ZIP (v5.5 for 286s)
MOR55288.ZIP (v5.5.2 for 8088s)
M552-386.ZIP (v5.5.2 for 386s)
Excelsior Phase One: Lysandia
An Ultima-like shareware RPG.
Download:
EXLSIO.ZIP (v1.0)
EXCLS1_2.ZIP (v2.0)