Page 1 of 1

Policeman

Posted: Wed Dec 13, 2006 2:04 am
by Professor
I had just completed Hugo's House of Horrors and filled my curiosity by playing Hugo's Whodunit? I was 80% complete when I had to arrive at the parlor. The storyline says the policeman comes, but i have waited a very long time and no results! Any tips...

Posted: Wed Dec 13, 2006 3:04 pm
by snake_logan
Once you've gathered all the rest of the clues from the rest of the game, *then* you have to go to the parlor. I could tell you where each is located and what to do, but then that would take the fun out of it. All I can say without giving too much away, is make sure you've ridden in the phone booth to the planet with the robot and professor and talk to the professor. Also, make sure you get the bell out of the maze, some catnip, and make sure you read the mail in Aunt Harriet's room while she's got her back turned making a drink. If I can figure it out by simply 'screwing around with it' as they say, then anyone can. :-) Keep at it, If you really really get stuck somewhere, let me know.

Posted: Fri Dec 15, 2006 10:43 am
by Yash
Thanks Snake! I really appreciate the help! :thumbsup: